Meteor is a game based on the 1979 arcade game by Atari, "Asteroids". Meteor is developed solely by me in the Godot game engine.
Controls (Keyboard and Mouse)
Controls (Controller)
To change the way the game works, you can use environment variables. Here is a list of environment variables you can set:
To use these on Windows, right click in the folder Meteor is in, and click "Open in Terminal". The following example shows what to type to change the firing cooldown, but you can change it to something else if you would like:
$env:METEOR_P_FIRECOOLDOWN = 0.1
You can do this multiple times to change multiple different variables. Then run Meteor like this:
.\Meteor-Windows-v1.2.exe # Or if your version of Meteor is named something else, change it to that, make sure to include the '.\' though
On Linux you can set variables like this:
export METEOR_P_FIRECOOLDOWN=0.1
Again, you can do this multiple times. Then run Meteor like this:
./Meteor-Linux-v1.2.x86_64
These changes are (intentionally) not permanent so if you close the terminal then you will have to do it again next time.
Your settings and high score are stored in "C:/Users/[name]/AppData/Roaming/Godot/app_userdata/Meteor/options.cfg" on Windows, and on Linux it is stored at "/home/[name]/.local/share/godot/app_userdata/Meteor/options.cfg".
Meteor is licensed under the GPLv3 license, and the "Vector Battle" font is licensed under a seperate license which can be found in the "vector_battle" folder in the source code.
Download for Windows |
Download for Linux |
Source Code |